Intense X Zinc - Version 1.0.0 -
Summary •Includes • Getting Started •Features •License •System Requirements •How to Activate Trial
Summary:
Intense X Zinc is a freeware product from Intense Illusions. This useful product provides powerful navigation for your A7 games, while offering a 30 day trial of Intense X Copper; our groundbreaking no programming solution for game developers.
Includes:
Getting Started:
This Video Tutorial is designed to help you get started using Intense X Zinc.
Feature List:
- NEW Easy 1 Click Integration
- NEW Pannel System
- Points Of Visibility Pathfinding (node based)
- Pure Dijkstra Search Algorithm (fast)
- 999 Max Nodes per level
- 999 Max Pathfinding-Entities per level
- Obstacle Avoidance Using Repulsion Vectors (avoids other dynamic entities, without using c_traces)
- Three Dimensional (can handle floors, slopes, stairs, rough terrain, etc.)
- String Pulling (smooth paths)
- Runtime Search (handles dynamic environments like doors, bridges and demolished walls)
- Volume Raycasting (Size of entity is considered, making sure the path is wide and tall enough)
- Gravity RayCasting (Making sure there's ground below the path)
- Polygon Precise RayCasting (Supports model-only levels and terrains)
- Advanced Selection System (selects single/multiple entities, drag box available)
- Intelligent Targeting (if target point is inaccessible, selects nearest valid position)
- RTS sounds (user-defined sounds are played, every time an entity is selected or ordered)
- Graph Generating Tool (automatically links nodes to each other; you just need to place them in the level)
- Written in Lite-C
- Works with all A7 editions (Extra, Commercial, or Professional)
- Debugging Tools (Visually seeing the Graph, Obstacle avoidance vectors and every c_trace made at runtime)
- Fully documented

License Information:
Intense X Copper Trial includes an unlicensed Copper Model Pack that is Not allowed to be used in any form of distribution. The trial period ends after 30 days of use; in which all Non-Zinc features will expire. The Trial version of Intense X is a non-open source version of the retail product. All features of Zinc are free to use in any form of distribution with no credit needed.
System Requirements:
Latest version of 3D Game Studio A7 Engine, P3-500 (512+ MB), 3D video card (32+ MB), sound card.
Windows ME / 2000 / XP / Vista and DirectX 9.0c or above.
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