Intense Pathfinding 3- Version 3.0.0 -

SummaryIncludesFeaturesLicense System Requirements

Summary:

Intense Pathfinding 3 is a freeware product from Intense Illusions. This useful product provides powerful navigation for your A7 games, with no programming required.

Includes:

  • Intense PathFinding Engine
  • Open Source Code


Feature List:

  • NEW Easy 1 Click Integration
  • NEW Panel System
  • NEW Improved Graph Visualization
  • Points Of Visibility Pathfinding (node based)
  • Pure Dijkstra Search Algorithm (fast)
  • 999 Max Nodes per level
  • 999 Max Pathfinding-Entities per level
  • Obstacle Avoidance Using Repulsion Vectors (avoids other dynamic entities, without using c_traces)
  • Three Dimensional (can handle floors, slopes, stairs, rough terrain, etc.)
  • String Pulling (smooth paths)
  • Runtime Search (handles dynamic environments like doors, bridges and demolished walls)
  • Volume Raycasting (Size of entity is considered, making sure the path is wide and tall enough)
  • Gravity RayCasting (Making sure there's ground below the path)
  • Polygon Precise RayCasting (Supports model-only levels and terrains)
  • Graph Generating Tool (automatically links nodes to each other; you just need to place them in the level)
  • Written in Lite-C
  • Works with all A7 editions (Extra, Commercial, or Professional)
  • Debugging Tools (Visually seeing the Graph, Obstacle avoidance vectors and every c_trace made at runtime)
  • Fully documented

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License Information:
Intense Pathfinding 3 is free to use in your games; no credit is necessary.

System Requirements:
Latest version of 3D Game Studio A7 Engine, P3-500 (512+ MB), 3D video card (32+ MB), sound card.
Windows ME / 2000 / XP / Vista and DirectX 9.0c or above.



Reasons to Download
• Freeware
• Easy to Use!
• Pannel System
• Obstacle Avoidance
Video Tutorials

Copyright 2000-2008 - All right reserved by Intense Illusions Inc.