Intense Pathfinding 3- Version 3.0.0 -
Summary •Includes •Features •License •System Requirements
Summary:
Intense Pathfinding 3 is a freeware product from Intense Illusions. This useful product provides powerful navigation for your A7 games, with no programming required.
Includes:
- Intense PathFinding Engine
- Open Source Code
Feature List:
- NEW Easy 1 Click Integration
- NEW Panel System
- NEW Improved Graph Visualization
- Points Of Visibility Pathfinding (node based)
- Pure Dijkstra Search Algorithm (fast)
- 999 Max Nodes per level
- 999 Max Pathfinding-Entities per level
- Obstacle Avoidance Using Repulsion Vectors (avoids other dynamic entities, without using c_traces)
- Three Dimensional (can handle floors, slopes, stairs, rough terrain, etc.)
- String Pulling (smooth paths)
- Runtime Search (handles dynamic environments like doors, bridges and demolished walls)
- Volume Raycasting (Size of entity is considered, making sure the path is wide and tall enough)
- Gravity RayCasting (Making sure there's ground below the path)
- Polygon Precise RayCasting (Supports model-only levels and terrains)
- Graph Generating Tool (automatically links nodes to each other; you just need to place them in the level)
- Written in Lite-C
- Works with all A7 editions (Extra, Commercial, or Professional)
- Debugging Tools (Visually seeing the Graph, Obstacle avoidance vectors and every c_trace made at runtime)
- Fully documented

License Information:
Intense Pathfinding 3 is free to use in your games; no credit is necessary.
System Requirements:
Latest version of 3D Game Studio A7 Engine, P3-500 (512+ MB), 3D video card (32+ MB), sound card.
Windows ME / 2000 / XP / Vista and DirectX 9.0c or above.
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Reasons to Download
• Freeware
• Easy to Use!
• Pannel System
• Obstacle Avoidance
• Video Tutorials
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